該次俄羅斯方塊軟件使用一台攝像機。
Software which plays Tetris using a video camera.
C#代碼。 C++代碼。 人工智能。 視頻輸入。
C# code. C++ code. Artificial Intelligence. Video input.
C#接口OpenGL。 包括大多數 OpenGL擴展。 包括像素著色器。
C# interface to OpenGL. Includes most OpenGL extensions. Includes pixel shaders.
算法模擬了神經網絡學習落後的錯誤的傳播。
Algorithm for simulating a neural network with learning by backward error propagation.
J2ME 編程手機。 這篇文章寫於 2002年。 對於移動電話開發的軟件是很不同了。
J2ME programming for cellular phones. This article was written in the year 2002. Developing software for cellular phones is very different now.
我真的很喜歡打“Grand Theft Auto III” (GTA3)在個人電腦上 (PC).
I really enjoyed playing "Grand Theft Auto III" (GTA3) on a personal computer (PC).
當代理人JC Denton加入UNATCO,他不知道他的老闆,Manderley先生,是一個迷在尋找一個優良的,他的第一天上班,最終會導致人類文明!
When agent JC Denton joined UNATCO, he didn't realize that his boss, Mr. Manderley, was a junkie in search of a superior high, and that his first day on the job would cause the end of human civilization!
人們誰開發視頻遊戲通常創建遊戲場景似乎已不可避免的結果,通常導致死亡的字符。
People who develop video games often create game scenarios that have seemingly inevitable outcomes, typically leading to the death of characters.
不過,我想“改變命運” ,利用規則的遊戲環境,這樣的方式來拯救的遊戲人物被殺害,他們不惜從殘暴的遊戲開發商的願望。
However, I like to "change fate", using the rules of the game environment in such a manner as to rescue game characters from being killed, sparing them from the sadistic wishes of the game developers.
在這篇文章中,我探索一些可能性與遊戲 “Half-Life”和“Half-Life: Opposing Force”。
In this article, I explore some of the possibilities with the games "Half-Life" and "Half-Life: Opposing Force".
我的實驗音樂創作靈感來自 HEV適合在視頻遊戲 “Half-Life”。 (1998)
My experimental musical composition inspired by the HEV suit in the video game "Half-Life". (1998)
我是一個程序員誰幫助發展第五版“NCAA Football 2001”視頻遊戲的PlayStation(發表 Electronic Arts在2000)。
I was one of the programmers who helped develop the fifth edition of "NCAA Football 2001" video game for the PlayStation (published by Electronic Arts in 2000).
了解我的歡鬧的金手指碼!
Learn about my hilarious cheat codes!
這份文件包括雜項幽默的形象,而我收集的瀏覽互聯網 2005和2006。
This document includes miscellaneous humorous images I collected while browsing the Internet in 2005 and 2006.
俄羅斯方塊原本是一個傳統的俄羅斯伏特加,涉及飲用水遊戲! 或者沒有。 您來決定!
Tetris was originally a traditional Russian drinking game involving vodka! Or maybe not. You decide!
我把SAT上首次亮相的最新版本的測試 (2005.03.12)。
I took the SAT on the debut of the latest version of the test (2005.03.12).
這份文件是我的分析測試。
This document is my analysis of the test.
本文件包含有用的摘要算法,線性代數,與 C#計算機代碼。
This document includes a summary of useful algorithms of linear algebra, with C# computer code.
本文檔介紹了如何跨產品和輪換,可推廣到任意數量的坐標。
This document describes how cross products and rotations can be generalized to any number of coordinates.
本文檔介紹 C#和.NET。
This document describes C# and .NET.
該文件還介紹了相關軟件的程序員。
This document also describes related software for programmers.
我寫了一篇文章關於這個問題的“垃圾郵件” 。
I wrote an essay on the subject of "spam messages".
本文包括一個描述的方法,可以消除垃圾郵件。
This essay includes a description of a method which could eliminate spam messages.
我寫了185頁的文件,顯示相關的公式推導諧波振盪。
I wrote a 185-page document showing derivations of formulas related to harmonic oscillation.
該文本是適合學生的一些物理知識的演算。
The text is suitable for physics students with some knowledge of calculus.
我設計了一個名為 “Critical Mass”視頻遊戲在未來幾年 2000-2001。
I designed a video game named "Critical Mass" in the years 2000-2001.
雖然我還沒有開發出這種視頻遊戲,我喜歡想像的遊戲的想法。
Although I have not developed this video game, I enjoyed imagining the game idea.
在1997年我寫了一篇文章關於機器人和人類。
In the year 1997 I wrote an essay about robots and humans.
本文檔介紹了一個電路,使個人電腦發送和接收音頻,通過一個基於電話線網絡。
This document describes an electrical circuit to enable a personal computer to send and receive audio through a wire based telephone network.
微機的“BASIC Stamp 2”
The "BASIC Stamp 2" microcomputer
使用“BASIC Stamp 2”計算機模擬一個 PS/2鼠標
Using a "BASIC Stamp 2" computer to emulate a PS/2 mouse
簡陋的自動化執行某些任務的“Morrowind”視頻遊戲
Rudimentary automation to perform certain tasks in the "Morrowind" video game
軟件學習先進的美國英語的詞彙。
Software to learn advanced vocabulary of American English.
我在電視上露面,就“The Screen Savers”關於 TechTV,以證明我的俄羅斯方塊人工智能項目。 (2003.03.05)
I appeared on television, on "The Screen Savers" on TechTV, to demonstrate my Tetris artificial intelligence project. (2003.03.05)
我坐火車旅行之間的西海岸和東海岸美利堅合眾國 (USA). 1,993 照片。 (2003.11.01 - 2003.11.28)
I took a train journey between the West coast and the East coast of the United States of America (USA). 1,993 photographs. (2003.11.01 - 2003.11.28)
我參觀了Electronic Entertainment Expo (E3)在美國加利福尼亞州洛杉磯。 (2003.05.15)
I visited the Electronic Entertainment Expo (E3) in Los Angeles, California. (2003.05.15)
我母親和我參觀了Huntington Library and Botanical Gardens。 (2004.01.27)
My mother and I visited the Huntington Library and Botanical Gardens. (2004.01.27)
Hermosa Beach 傍晚 (2002)
Hermosa Beach at dusk (2002)
Newport Beach, California (2002)
Laguna Beach, California (2002.03)
Dana Point, California (2002.07.04)
Irvine, California 性質 (2002.08)
Irvine, California nature (2002.08)
University of California, Irvine (UCI) (2002.03)
UCI 校園在2 A.M. (2002.07)
UCI campus at 2 A.M. (2002.07)
University of California, Irvine (UCI) (2002.07)
我“DJ Hacker AI”客串電台。 (2002.07.04)
My "DJ Hacker AI" guest appearance on the radio. (2002.07.04)
我的朋友Jim Chiou在UCI。 (2002.08)
My friend Jim Chiou at UCI. (2002.08)
UCI : Aldrich Park (2003.04)
圖片年度“Wayzgoose”節在UCI。 (2003.04)
Pictures of the annual "Wayzgoose" festival at UCI. (2003.04)
我的辦公桌在Sennari辦公室在今年2002
My desk at the Sennari office in the year 2002
我的貓,“Pounce”
My cat, "Pounce"
我的貓,“Pounce”。 第2部分。
My cat, "Pounce". part 2.
我折衷圖像採集 2000-2002年期間
Eclectic images which I collected during the years 2000-2002